vcWorldManager

vcSimWorldManager provides access to different worlds used in the application.

See in: Overview

Module: vcCore

Parent: vcObject

Children -

Referenced by: vcApplication.WorldManager

Properties

Learn how to use properties here. The properties are also inherited from the parent class.

NameTypeAccessDescription
ActiveWorldvcWorldRGets the current vcWorld to which all UI and API actions should be directed to.
The value is never None nor invalid because StaticSimWorld is used as a fallback value."
StaticDrawingWorldvcWorldRGets the main 2D drawing world. This instance is static meaning it is never deleted or replaced.
StaticSimWorldvcWorldRGets the main simulation world. This instance is static meaning it is never deleted or replaced.

Events

Learn how to use events here. The events are also inherited from the parent class.

NameParametersDescription
OnActiveWorldChangedvcWorld worldEvent triggered when the ActiveWorld property value has changed.

Parameters:
world (vcWorld): The now active world.